The hotel is a base for ephemeral living, "behind" the city, in the void of the urban block. It is made up of units which develop vertically on four levels: entrance, swimming-pool, living space, bedroom, roof-top. Each unit's large elevator-platform transports specific program -garden, gym, spa or children's room- from level to level this way specifying each unit's character. Projection screens in the different spaces show TV images, artificial views or even images from the unit's roof-top personal telescopic digital camera that connects it to the surrounding city. An intricate game of direct or mediated optical views is set in operation.
Architect: Yannis Aesopos
_Collaborating architects: Athina Loumou, Harris Biskos, Angelina Manitsa